The game has unlocked in your time zone.
Time left until midnight where you are — This clock uses your own device time zone.
KodQuest covers big console launches in languages the games themselves do not offer. Every fact carries its source, unknowns are called unknown, and no cheat code is published until it is confirmed in the released game.
The game has unlocked in your time zone.
Time left until midnight where you are — This clock uses your own device time zone.
Facts last checked:
For each title there is one status board and a set of pages built around the questions people actually search for in the days around launch: the exact unlock moment for each store region, whether a PC version exists, which languages the menus and subtitles support, what preload and download sizes look like, how to get the console ready, a glossary of the terms stores and patch notes throw around, and a cheat code page that stays empty until there is something real to put on it.
The quiz and the small reflex game are there for the waiting. They are original, use nothing from the games themselves, and need no account.
Big games ship with a dozen or so interface languages. Players in Slovenia, Croatia, Serbia, Turkey, Romania, Greece, Hungary, Czechia and Slovakia usually play in English and, when they search in their own language, land on machine-translated pages copied from one another. KodQuest is written separately in each of these languages; the facts come from one shared registry, so the versions cannot drift apart.
More languages are added when a game is missing from them, not because a language is large.
A title qualifies when three things are true: it is a major console release with a published date, the official facts about it can be checked against the publisher or the platform stores, and no usable reference exists in the languages this site serves. Titles are added one at a time and only once those checks pass, which is why the list on this page is short.